Oath Wars
A mobile war-strategy saga of twelve living peoples, twelve banners, and one throne listening at the center of the world.
- Peoples
- 12
- Platform
- Mobile
- Stage
- Pre-launch
Overview
What it is
Oath Wars is a mobile war-strategy saga set in a world of twelve peoples and twelve banners competing around a throne with a deeper secret inside it.
The interesting part
The challenge
The project has to make a large original world emotionally immediate. Each people needs a distinct identity, the strategy must create real consequences, and the underlying mystery has to deepen the wars rather than distract from them.
Selected work
What I built
- Created the world, peoples, banners, central conflict, and long-form narrative foundation.
- Designed a mobile-first war-strategy loop where allegiance, power, and cost reinforce the setting.
- Built the public reveal and launch funnel while the larger game systems continue to develop.
Result
Outcome
Oath Wars is in active development with its world and first public chapter now visible.