Mandate Kingdoms
A grand-strategy kingdom builder set in ancient China, built around armies, officers, dynasties, and unifying the realm.
- Platforms
- 4
- Stage
- Pre-launch
- Role
- Creator
Overview
What it is
Mandate Kingdoms is a grand-strategy game about forging a dynasty in ancient China. Players command armies, win officers to their cause, and compete to unify the realm across mobile and PC storefronts.
The interesting part
The challenge
A strategy world has to remain legible while many systems move at once. Combat, territory, officers, progression, and long-term decisions need enough depth to matter without burying the player in administration.
Selected work
What I built
- Developed the core kingdom, army, officer, and campaign systems around a clear fantasy of building a dynasty.
- Designed the game and interface to translate across iOS, Android, Steam, and Epic.
- Built the public launch experience and early audience capture while the game remains in development.
Result
Outcome
The game is in active development with a public world, screenshots, platform plan, and launch-reminder path in place.